This is a collection of work I did for PSVR Worlds as a VFX artist. A majority of my work being the set pieces and gameplay effects for the London Heist and Scavengers Odyssey experiences. We used PopcornFX which gave us the ability to do many of the larger set pieces with incredible fidelity and efficiency; especially impressive given the intense performance constraints of a VR project.
A huge thanks to the incredibly talented VFX team and team as a whole!
Lead VFX – Ciaran Devine
Senior VFX – David Skilton
Technical VFX – Wojciech Religa
View the rest of the teams incredible work on the Polycount Art Dump